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We're trying to create one platform, one eco-system that unites as many of the devices [sic] from the small embedded Internet of Things, through tablets, through phones, through PCs and, ultimately, into the Xbox." Further details surrounding Windows 10's consumer-oriented features were presented during another media event held on January 21, 2015, entitled "Windows 10: The Next Chapter".The keynote featured the unveiling of Cortana integration within the operating system, new Xbox-oriented features, Windows 10 Mobile, an updated Office Mobile suite, Surface Hub—a large-screened Windows 10 device for enterprise collaboration based upon Perceptive Pixel technology, Additional developer-oriented details surrounding the "Universal Windows Platform" concept were revealed and discussed during Microsoft's developers' conference Build.
The commercials focused on the tagline "A more human way to do", emphasizing new features and technologies supported by Windows 10 that sought to provide a more "personal" experience to users.Critics also praised the improvements to Windows 10's bundled software over Windows 8.1, Xbox Live integration, as well as the functionality and capabilities of Cortana personal assistant and the replacement of Internet Explorer with Microsoft Edge.However, media outlets have been critical of changes to operating system behaviors, including mandatory update installation, privacy concerns over data collection performed by the OS for Microsoft and its partners, and the adware-like tactics used to promote the operating system on its release.Myerson said that these changes would occur in a future update, but did not elaborate.Microsoft also unveiled the concept of a "universal Windows app", allowing Windows Store apps created for Windows 8.1 to be ported to Windows Phone 8.1 and Xbox One while sharing a common codebase, with an interface designed for different device form factors, and allowing user data and licenses for an app to be shared between multiple platforms.NET Framework) to be packaged for distribution on the Windows Store.
Desktop software distributed through Windows Store is packaged using the App-V system to allow sandboxing.
Windows 10 introduces what Microsoft described as "universal apps"; expanding on Metro-style apps, these apps can be designed to run across multiple Microsoft product families with nearly identical code—including PCs, tablets, smartphones, embedded systems, Xbox One, Surface Hub and Mixed Reality.
The Windows user interface was revised to handle transitions between a mouse-oriented interface and a touchscreen-optimized interface based on available input devices—particularly on 2-in-1 PCs; both interfaces include an updated Start menu which incorporates elements of Windows 7's traditional Start menu with the tiles of Windows 8.
These universal apps are made to run across multiple platforms and device classes, including smartphones, tablets, Xbox One consoles, and other compatible Windows 10 devices.
Windows apps share code across platforms, have responsive designs that adapt to the needs of the device and available inputs, can synchronize data between Windows 10 devices (including notifications, credentials, and allowing cross-platform multiplayer for games), and are distributed through a unified Windows Store.
Among them were the unveiling of "Islandwood", which provides a middleware toolchain for compiling Objective-C based software (particularly, i OS software) to run as universal apps on Windows 10 and Windows 10 Mobile.